![]() ![]() But I am not about to give a company whose recent track record sits squarely in the middle of a dumpster fire, a single red cent of my money until the culture of how their games are monetized changes. ![]() I would even pay some money for cool unique cosmetics, companion pets, and the like. We will happily pay a fair price for their games. I don't give anywhere near enough f**ks to dedicate to constantly grinding a game that was clearly not designed for me. But it's 2022.I have more than 10 games launching this year on my docket to play. Maybe 20 years ago when Diablo 2 was out and we had decades in between games with no thought of DLCs, or updates for bugs, or yearly launches we might have the time to dedicate to a single game like this. It has been estimated that in order to max out a SINGLE character, a person would need to shell out more than 50 thousand dollars or grind the game like a full-time job for more than 10 years. Every moment of this game is an opportunity to remind players that they can dump money into the game in a thousand different ways in order to maximize profits for Blizzard. The monetization in this game is so hilariously predatory and exploitative that it should be illegal (and is already in at least 2 EU countries). The game is a casino slot machine with extra steps. Lore is there, along with new iterations of the rift system from D3, instanced dungeons for multiple people complete with dungeon finder, and a nice intuitive UI that makes the game super easy to jump into, even for a first-time player of the franchise. It feels, looks, and plays just like a Diablo game. This game could have been really amazing. ![]() ![]()
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